Version 1.4.1
GameMaker State System » Devlog
- Overhaul behavior pattern has been optimized
- Changed DS behavior to ARRAY’s way better and easier to understand, and lets us get rid of some unneeded events like destroy/cleanup
- Removed “.Finished”
- No longer depending on the cleanup/destroy events
- I’ve changed some functions name for easier understanding like .IncludeToStart -> .BeforeStart So I recommend checking your code after the setup
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Koyan's State System 1.4.1 6.9 kB
33 days ago
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- Version 1.3.2Sep 01, 2023
- Version 1.3Jul 10, 2023
- Version 1.2May 09, 2023
- Version 1.1Mar 31, 2023