Version 1.3.2
GameMaker State System » Devlog
State machine now knows if the object that summoned him is destroyed or not So we are no longer get a hard crash upon destroying the object inside the state events I have no idea how I’ve missed that detail but now it has been fixed
some other bugfixes too in this release
Files
Koyan's State System V1.3.2 6.6 kB
Sep 01, 2023
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- Version 1.3Jul 10, 2023
- Version 1.2May 09, 2023
- Version 1.1Mar 31, 2023