Version 1.3.2
GameMaker State System » Devlog
State machine now knows if the object that summoned him is destroyed or not So we are no longer get a hard crash upon destroying the object inside the state events I have no idea how I’ve missed that detail but now it has been fixed
some other bugfixes too in this release
Files
Koyan's State System V1.3.2 6 kB
Sep 01, 2023
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- Version 1.3Jul 10, 2023
- Version 1.2May 09, 2023
- Version 1.1Mar 31, 2023