Version 1.3
GameMaker State System » Devlog
In this update, some stability stuff I've forgotten to add has been added
* "| MACHINE END |" Debug log has been fixed, so it will only log it if the state's debug mode is on.
* kAmountOfMachinesCreated; no longer returns anything from kStateMachine();
* __GlobalDebug; Has been changed to __LocalDebug; From now on. It will only show debug output from the object it is summoned with like in the below image shown.
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* Every event and system has a detailed JSDOC from now on. This will be updated and more detailed in future updates.
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* More comments are added.
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