V1.2 - Celeste Mode Upgrade
GameMaker Camera » Devlog
Celeste camera mode has been upgraded and changed to follow the player if the "bound" object is bigger then the view, I've forgot to add this in the first release and I am ashamed of the fact that I miss that.
I've changed the multiple "spd" setups because of the variable definition panel and made it so "spd" value is same in both conditions. Though you can change it back if you want, just put that "spd" value inside these (collidedBound) if's and else's to change its value in those conditions.
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Koyan's Kamera V1.2 11 kB
May 22, 2023
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